Joining your game lobby
- Access the match event page (you will be able to see it in my events tab)
- Click "Join Now" option to automatically load into your match lobby
- The result will be automatically submitted at the end of the match.
Tournament Format Details
- Mode: 5on5, TDM Bomb
- Team seeding: position is taken from the leaderboard. In case of a tie, the system will assign the seeding automatically
- Tournament system: Semi-Finals Best of 3 with Grand Finals Best of 5. Single Elimination
Game settings
- HUD Settings: Standard HUD
- Option to request a Surrender vote is disable
Game details
- Number of Bans: 4
- Ban Timer: 10
- Number of rounds: 6
- Attacker/Defender role swap: 3
- Overtime: 3
- Overtime score difference: 2
- Overtime role change: 1
- Objective rotation parameter: 2
- Objective Type Rotation: Rounds Won
- Attacker unique spawn: On
- Pick Phase Timer: 30
- Damage handicap: 100
- Friendly fire damage: 100
- Injured: 20
- Sprint: On
- Lean: On
- Death replay: Off
Game mode: TDM BOMB
- Plant duration: 7
- Defuse duration: 7
- Fuse time: 45
- Preparation: 45
- Action: 180
Match details
- One map per match
- Each cup: 10 Players in one Lobby
Hosting and map veto
- Map pool: We will be using the official current ranked map rotation at the time of the tournament.
- Season Final (Unintegrated): Map bans must be done via the map veto system on the match page. The team with the higher seed (lower number in the bracket) gets the lobby hosting right. The game must be hosted on a dedicated server. The dedicated server location must be settled by default (based on ping).The team which picked the last map (banned the final map) in a Best of One cannot choose the starting side, the team can only pick the starting side in overtime which must be set up correctly before the start of the match.
Operators, cosmetics, gadgets, equipment, attachments
All Operators and cosmetics are allowed unless tournament administration explicitly forbids it or they are marked as quarantined. The tournament administration reserves the right to ban specific gadgets, operators, equipment, or attachments at any time to guarantee that no advantage gets abused. Tournament administration will do their best to send any restrictions or rule changes to the teams as soon as possible.