Sony

Enter your date of birth to continue.

January
February
March
April
May
June
July
August
September
October
November
December
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
2024
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
2004
2003
2002
2001
2000
1999
1998
1997
1996
1995
1994
1993
1992
1991
1990
1989
1988
1987
1986
1985
1984
1983
1982
1981
1980
1979
1978
1977
1976
1975
1974
1973
1972
1971
1970
1969
1968
1967
1966
1965
1964
1963
1962
1961
1960
1959
1958
1957
1956
1955
1954
1953
1952
1951
1950
1949
1948
1947
1946
1945
1944
1943
1942
1941
1940
1939
1938
1937
1936
1935
1934
1933
1932
1931
1930
1929
1928
1927
1926
1925

Jailing and Shimmy Explained - Mortal Kombat 11 Ultimate Tips & Guide

Published on: 01/06/2021
By: Jon Silman

Want to get better with more advanced Mortal Kombat 11 Ultimate techniques? Learn jailing and shimmy to improve your game, whether you play Kombat League or just want to rule the local community.

Let’s start with jailing.

Intro to Frame Rates

To understand jailing, we need to quickly touch on frame rate and frame rate advantage. We’ll go more in-depth in a future article, but every move has a number of frames. One frame is 1/60th of a second. In other words, frames tell you the move speed. Fewer frames typically mean better moves. There is frame data for how long it takes a move to come out (startup), how long the move can damage opponents (active), and the amount of time until characters can act afterward (recovery).

You can see the number of frames if you turn on the frame data counter in tutorial mode or check your character's moveset in the pause menu.

What’s Jailing? MK11 Explanation

Let’s say your opponent’s down 1 move is 8 frames. That means they will spend those frames recovering until they can do something else. If you use a move that is less frames (quicker), you have a hit frame advantage and your opponent is essentially “jailed,” meaning they’re stuck in a disadvantageous position where their safest option is to block.

Note this isn’t a set in stone metric. Some characters like Jacqui Briggs have ridiculous hit frame advantages that make them easier to use in tournaments.

If an opponent always blocks, then go for a grab. Anticipation, adaptation, and mixups are crucial to success in any competitive scene.

MK 11 enthusiast Jolfvaka demonstrates effective jailing with a detailed explanation.

“Jailing means that you’re at such a high hit advantage that you’re able to follow up with your high and your high is going to hit even though the opponent is doing something else other than blocking,” Jolfvaka said. “If they’re moving, jumping, hitting, ducking, you’re going to jail them.”

What’s a Shimmy? MK11 Explanation

A shimmy might sound unfamiliar to casual players, but the technique is super important in competitive play. It is a form of bait where you move forward and back to bait a throw tech from your opponent for a free punish.

Mortal Kombat 11 pro The Kompetitor showed off the mental aspect of shimmies:

Cage does a combo and successfully dashes up and throws the opponent a few times. The other player tries to adapt to the throw by anticipating the move with a throw tech, however, The Kompetitor knows another grab won’t work. Here’s where the shimmy comes in.

The Kompetitor runs forward, except instead of going for the throw, they turn back. The opponent at this point is conditioned to expect the throw, so they take the bait and input the tech only to get hit or punished with another move. That’s a shimmy.

This rock, paper, scissors type gameplay is fundamental to fighting games and forms the foundation of the mental battle that keeps players engaged, while also making matches more enjoyable for viewers.

What about an Auto-Shimmy?

Not all characters have an auto-shimmy, but it basically means doing a move that looks like it’s going to go into a throw but instead opting for an alternate attack.

Cassie Cage is a great example. Her auto shimmy is her standing 1 1 1 combo. Her grab and jab have similar animations and happen so fast that they can be hard to differentiate.

If the opponent is expecting a grab Cassie can go into her next move and the block won’t work. Just like jailing, not all characters have options that allow them to effectively auto-shimmy.

Streamer Waz made a short video explaining the concept in more detail.

Shimmy into Tournaments

Jailing, shimmy, and auto-shimmy will definitely help you improve in Mortal Kombat 11 Ultimate events such as the Open Series. Don't let your skills get jailed at the same level. Join the competition to continue to level up.

News, Interviews, and Guides

FeaturedPlayStationCategory - News
FeaturedGuilty GearCategory - News
NBA 2K23Category - News